
Astral Atlas
16-ball condition challenge
A sixteen-ball observatory challenge built around a condition table, physical slot coverage, and one First Light target.
START reveals one or two initial slots and a separate first-ball target. Launch all sixteen balls, grow the covered set, and read the final condition on the backglass.
- Session pattern
- Sixteen manual launches share one durable session; repeat landings still count as physical outcomes but do not expand slot coverage.
- What to watch
- The numbered slot lamps show physical coverage, while the 4×4 backglass is a separate condition table. First Light belongs only to the first ball.
How this cabinet works
Astral Atlas is a 16-ball condition-grid session. The backglass grid shows reward conditions, not physical landing-slot destinations.
- Press START · 16 Tokens
The server lights 1-2 physical landing slots and marks a different First Light target for ball one.
- Launch 16 star balls
Pull the plunger for every ball. A new numbered landing slot adds one distinct light; an already-lit landing slot records a repeat without adding progress.
- Claim First Light
If the first ball enters the flashing target landing slot, the title lights and the final Ticket award gains 10 Tickets.
- Read the final condition
After all 16 balls settle, the server selects one backglass award. Six balls in one lane earns Replay; exactly eight lanes with two balls each earns 120 Tickets; otherwise the final lit count applies.