
Neon Tokyo · Fever
Recommended
A single-ball cabinet with an Energy meter and time-limited Fever rounds.
Play, hits, and near misses charge Fever. When the meter is full, activate it for boosted lit-slot patterns under a fixed round and time cap.
- Session pattern
- Single-ball rounds build persistent Energy. Fever is a deliberate activation, not a surprise overlay.
- What to watch
- The Energy meter reacts to ordinary play and stronger outcomes; an active Fever window changes the lit-slot pattern for a limited run.
How this cabinet works
Neon Tokyo · Fever is a single-marble cabinet. START locks the round before the ball moves.
- Choose Tokens per drop
Set how many Tokens to use for one drop. This amount is the base for the virtual-token result.
- Press START
The server locks one multiplier and the lit landing slots for this round.
- Pull and release
Pull the cabinet plunger down and release it to launch one marble.
- Land in a lit landing slot
A lit final landing slot awards the Tokens used multiplied by the locked multiplier. An unlit landing slot awards no virtual Tokens.
- Charge Fever
Playing, hitting lit landing slots, and near-misses add Energy. Open Fever Time in this Guide for its current boost rules.