
Tidal Twins turns eight launches into one readable collection story
Published by EFANCY LLC. Dates mark the documented release or the publication of the engineering note.
A server-selected opening pattern and two mascot tracks make a longer session legible without hiding the physical landings.
START selects three to five unique cells before the first pearl is armed. Those lamps are visible immediately and already count toward the collection. The player then launches eight pearls manually; several can be moving at once, but the slot each pearl visibly enters remains its recorded physical result.
Odd-numbered cells belong to Moon Jelly and even-numbered cells to Sun Ray. New cells advance their corresponding tracks, while repeats stay visible in the physical count without pretending to add collection progress. That split lets the cabinet communicate start state, eight live launches, two goals, and a final result within one persistent hardware language.